Connect Animal Classic
Match

Connect Animal Classic

Scan and link identical animal tiles using the "two-turn" maximum path rule. It tests rapid pattern recognition and peripheral vision under the pressure of a diminishing global countdown.

#Onet#Match#Connect#Logic
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About This Game

Animal Connect Classic is a 2-Turn Pathfinding (Onet) and Breadth-First Search (BFS) puzzle. The technical logic dictates that two identical nodes can only be "Reaped" if a path exists between them with ≤2 90-degree turns. It emphasizes Peripheral Pattern Recognition and "Open-Space Mapping."

BOOM!

How to Play

Select two matching animal tiles to clear them. The gameplay is Link-Path Clearance: empty the grid before the global timer expires. Interaction involves Spatial Topology—removing tiles creates "Empty Nodes" that act as conduits for more complex, distant connections.

ZAP!

Tips & Tricks

High scores are achieved via "Boundary-to-Core Erosion." The pro secret is to prioritize "L-Shaped" matches on the perimeter. This "unwraps" the grid, creating a massive "External Buffer" that allows the pathfinding logic to connect center tiles using only 1 or 2 turns, drastically increasing your "Combo Velocity."

BANG!

Got Questions?

Q: What is the "Shuffle" mechanic?
💡 A: If the "Pathfinder" detects zero valid moves, the board re-randomizes. This usually costs a "Time Penalty" or a specific "Shuffle Jewel."
Q: Do the tiles move down after a match?
💡 A: In some "Gravity Levels," tiles shift to fill the voids. This adds a layer of "Dynamic Forecasting" as the grid's topology changes after every move.